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July 3, 2008

CNET on Monetizing Games

Good article today on CNET called "29 potential video game monetization methods". Of course, there's nothing here amazingly new and never heard before but if you're the type who likes lists, this is as good as they come. As it happens, some of these models are older whereas some are just picking up speed.

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July 2, 2008

Habbo in Numbers

Habbo (formerly Habbo Hotel):

  • has been around for 8 years
  • 100.000.000 registered accounts
  • between 8 and 10 million monthly visitors

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July 1, 2008

Proving the Potential of Virtual Worlds

by: Matt Rhodes

I often get asked to explain why SecondLife (SL) is more than just a geek and sex fest. Millions of people have visited this virtual world only to give up and abandon their avatar on day one (over 10 million according to Wikipedia). I don’t blame them. SecondLife isn’t ready for the mainstream. And nor is it SecondLife per-se that’s important.

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Building Serious Games Development Capability At Large

Skills Shortage could slow Serious Games market expansion


Sources: The Evil Number 27’s occasional bivouac - Serious (Games) Skills Shortages
Educational Games Research - Survey: Students Want Educational Games

In his Blog, Kevin Corti has recently made a reference to a good article on the BBC site about the UK game industries skills needs.

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June 27, 2008

Environmentally Themed Serious Games via Xbox Live

Imagine Cup 08: Serious Games for a greener world

Via: Washington Post - Not the Usual Game Application

By Mike Musgrove

Microsoft is encouraging use of XNA Game Studio with student developers via the Game Development track in its annual Imagine Cup technology competition, that is wrapping up in Paris next month.

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June 25, 2008

Business Models: TaleWorld's Beta Approach

A few years ago, a couple of virtually anonymous Turkish developers founded TaleWorlds, a game development company that created one of the most innovative indie games of the last few years. The game is called Mount&Blade and if you want to read a really good game review of it, there's one here. The game is, like I said, quite excellent but there's another thing that caught my attention about it...

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June 23, 2008

Serious Games and Energy Costs Leverage Virtual World Events

by: Eliane Alhadeff

TODAY PRESS RELEASE

FORTERRA SYSTEMS AND CLEVER ZEBRA PARTNER FOR vBUSINESS EXPO AND VIRTUAL WORLDS EVENTS

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June 22, 2008

Visual Web Convention: Leading B2B Conversation On NextGen Web

by: Eliane Alhadeff

UPCOMING: Visual Web Convention 9–10th July London

The leading European event devoted to discussing the business opportunity and monetization model for Virtual Worlds, Serious Games, Social Networks, Casual Games, and Web 2.0

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June 20, 2008

AARP Launches New Games Web Portal

by: Dick Stroud

AARP recently re-launched its web site. Part of the refresh is a new gaming area (sorry I should have said portal) provided by Arkadium.

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June 18, 2008

Events: Visual Web Convention

So word came on the wire about an upcoming convention in the UK, on some themes that will probably interest you. Good speakers too. Details after the jump.

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